23 May 2013

Calling all Geeks

Find yourself...with Geek Streak, and this handy poster.
Thanks to the Geeks who Read and the internet in general, we recently had our 60,000th page view. We also have had a fairly successful first month back, despite not posting any where near what we used to.

And that's why I'm here today. Geek Streak is looking for a few geeky individuals who would be interested in writing articles for our site. If you're interested in something geeky and want to write about it, contact us.

You can email me at Kspaz13 at gmail dot com.
Hope to hear from you soon.

22 May 2013

Here's an Idea...

The face of Idea Channel (center) and his
co-hosts Philosophy (left) and Economics (right).
If the title for this post makes you think of the guy on the right. Then you probably already know about PBS Idea Channel.

If not...well, Idea Channel is a YouTube series where the host discusses such seemly bizarre topics as What do Santa Clause and professional wrestling have in common? Is Buying Call of Duty a Moral Choise? And Is Futurama the Best Argument Against Transhumanism?

Friends and family will probably not be surprised that I love this show. I love a great discussion, especially when it with two ideas so far removed as the WWE and Old Saint Nick.

17 May 2013

The Googlephone

It's hard to remember when my old
phone looked this new.
Thanks to our old cell phone carrier leaving the greater St. Louis area. My wife and I were soon going to be without working cell phones. We finally selected a carrier and were all set to go and get Galaxy S-3's to be our next phones, because our S-1's* that we had had for a year and a half, had been pretty reliable and good for a first smartphone.

We never got the S-3's. Why? Because of the Nexus 4.

One of our up coming posters, said I should do a review about my new phone now, and then follow up in a few months when the shininess has worn off. So here are my (mostly) positives and (some) negatives about the Nexus 4.
The Galaxy S-3 the phone I
thought I wanted.

The Good:
- Amazing screen and resolution
- Bigger screen, yet still fits in my pants pocket comfortably.
- Cheaper then the Samsung Galaxy S-3.
- Supposedly will get update to Android as they come out.
- Super fast
- Almost no bloatware.
- Amazing 8MP camera (with built in panoramic mode).

The Bad:
- No slot for micro SD card.
- Battery is built in. (This has always been a sticking point with me and the iPhones)
- Vibrate function is weak (as in I don't always feel it buzz).
- Word online is that this phone maybe fragile, even for a smartphone.
A new challenger has appeared!

The Ugly The Weird:
- Seems to be no option to turn up Vibration strength.
- Seems to be more finicky about transferring files via USB (I transferred over my photos from my old phone,    and they aren't showing up in my gallery.)
- Had to download some apps just to get the option of opening files that my old phone had no problem with.
- I seriously doubt it has an 18 hour battery life (that the salesmen promised) just based on my first week of usage.
- Almost everything that comes pre-loaded is a Google app. If your not a Google fan this is not the phone for you.

All in all though, this is how I feel about it.
Now I would suggest you take this review with a grain (...or more) of salt. Statements like super fast should be tempered with the fact that I was using a hobbled phone for the last 3-6 months while I waited to replace my old one.

Also comments on screen resolution and amazing camera, keep in mind my previous phone came out in October of 2010. So I have a feeling anything we would have bought would have been breathtaking.

Not to mention how many of The Weird section will disappear if I suddenly find the way to fix these problems.

All in all I feel like I got a good phone for a great price, but isn't every piece of tech new and exciting for the first couple of months? Or will I still be happy after the honeymoon? Keep your eyes peeled for part 2 of the Nexus review.

*The S-1 came out in Oct 2010. So you can tell how cutting edge we are, we bought phones which were around 2 years old.




14 May 2013

Ginger, on The Time Traveler's Wife by Audrey Niffenegger

A beautiful cover to be sure.
Title: The Time Traveler's Wife
Author: Audrey Niffenegger

Publisher: MacAdam/Cage
Published: 2003
Format: Paperback
                              Grade: A 

Amazon Description: 
A dazzling novel in the most nontraditional fashion, this is the remarkable story of Henry DeTamble, a dashing, adventuresome librarian who travels involuntarily through time, and Clare Abshire, an artist whose life takes a natural sequential course. Henry and Clare's passionate love affair endures across a sea of time and captures the two lovers in an impossibly romantic trap, and it is Audrey Niffenegger's cinematic storytelling that makes the novel's unconventional chronology so vibrantly triumphant.

An enchanting debut and a spellbinding tale of fate and belief in the bonds of love, The Time Traveler's Wife is destined to captivate readers for years to come.

My Review: 

Never before have I had such a personal love/hate relationship with an author. Niffenegger is
Audrey Niffenegger, author
brilliant, and I have great respect for her as a writer. So far I have read two of her works - The Time Traveler's Wife and Her Fearful Symmetry
(might be reviewed at a later date) - both of which are written superbly. Her style is mesmerizing - beautiful and harsh all at once with no apologies.

Her writing itself is so extremely realistic - She crafts characters so incredibly human in their faults and merits that they feel like people you could know in real life. Not necessarily someone you would be close to, like a friend, but but someone you know in passing and only think of rarely. And this distance gives these characters a certain credibility - the detachment lending a certain amount of realism to their make believe lives. It's because you don't know them - can't know them - inside and out that they feel much more realistic in relation to yourself. It's the closest any author has come to making a character a person. Also, Hiffenegger's ability to write scenes and settings is seldom surpassed. Each character deals with real life problems that are obviously carefully selected and tailored to that character, and the interactions dealing with those issues just add to your belief in their personal world.

All you need is love. Right?
Now, as far as this book in particular - I actually have read it twice, and had two completely different reactions to it. The frist time I read this book, I loved it. I completely sided with the over all love story and the idea that love can surpass all obstacles. Part of this reaction I believe has a lot to do with the stage my life was in when I read it. I actually had just recently started dating my boyfriend (now husband) and we read the book together - it's one of his favorites. So, I was already inclined to like the book because it had a love story and being an 18 year old girl, I wanted to believe in happy (though heart wrenching) endings and forever love. I think the easiest part of the story for me to connect to was Henry's need for Claire - he had to have her in his life or that life, as he knew it, would fall apart. I think that sort of obsession is easily to label as love when you are that young, and therefore have fewer experiances to relate to.

A life full of sadness is no life at all.
The second time I read this book was later in my life, around the age of 25 - after I was married for a few years and I read it on my own rather than with my husband again. The second time through I identified so strongly with Clarie - or at least the idea of Claire - that the story almost read like a horror novel. I'm not sure if it was that fact that I remembered some of what was going to happen to her, or my connection of actually being a wife now myself, but all I could think of was Claire and how she was always - ALWAYS - just waiting for the other shoe to drop. That's a horrible way to live your life and I personally could not come to terms with a love story where the other person (in this case, Henry) would expect and actually want the person they love to live that way. It was so heartbreaking - I can't remember the last time a book made me cry so much. Except for maybe the first time I read it with my husband - but of course the tears were for entirely different reasons.

Bottom line - would I recommend this book to someone else? Absolutely. But I would make damn sure the person I recommend this to is capable of dealing with whatever feelings this book might bestow upon them. And who knows - maybe I will pick this up again later in life when I don't feel like so much can be lost with each turn of the page.



Have you read this book? If so, what was your reaction? Let me know in the comments below! :)

07 May 2013

A Girl and her Eldritch Horrors

See cute and gruesome are not mutually exclusive.
So for the last couple months I've been trying to tell everyone I know who is into video gaming to check out one particular game.

They Bleed Pixels.

It's hard to explain this game though. At the same times it's gruesome and cute, frustrating and fun, colorful and dark (both in story and art).

This game is the story of an unnamed girl who while at a Victorian home for troubled girls picks up a bleeding book that slowly changes her into a clawed and purple skinned monstrosity little girl.

She's then plunged into dreams where she has to battle creatures and survive traps and terrain of blades and spikes.

Every review says this game is like Super Meat Boy but with a fighting element, which is fair. However I never enjoyed Super Meat Boy the way I have They Bleed Pixels. I know I'm speaking blasphemy. Bear with me.

You got to admit she seems to be taking it well.
The art while simple is perfectly suited to this game nothing distracts from where your focus should be. ON SURVIVAL. The music is catchy and the backgrounds really do look like they are not of Earth, yet none of these elements distracts your focus.

The one-button combat takes a while to get used to, but really is all you need for any situation. Figuring out how is the fun part.

Be warned however because this game is quite the taskmaster. I can't recall how many times I thought well that's as far as I'm going to be able to make it, so I'd focus on achievements in the first couple stages and come back to my problems spot later. Low and behold suddenly I was better and could get to the next area. I could advance! Even if it was at a snail's pace.

Every time I thought I was stuck this pattern would happen. Currently I have beaten the game, and the bonus levels and have 111 of the 126 achievements.

One review said "They Bleed Pixels will make you feel like a magician with a gamepad." Factual statement, rarely have felt more accomplishment about a video game.

While the difficulty is fiendish, the save system keeps you from losing all your sanity. Being able to plop down a save point (after killing a couple enemies or collecting enough blood droplets) means that one only needs to get a little bit further to advance. This system reduces, (but doesn't eliminate) getting stuck and killed at the same area over and over again. Plus the game teaches you which areas make for better save points when you revisit a stage later.

I picked up this game for $3.39 after Christmas, it usually is $10. If you like crazy platformers don't wait pick this game up. You can wait for a sale but I've put 60 hours on this game since Christmas. I'm not sure if I'll get those last 15 achievements but we'll see...how long my patience holds out. If your not sure, then wait for the sale, or put it on your wishlist. This game is not for everyone but it something everyone should try at least once.
This room will haunt your dreams.   

Also one piece of spoiler-y advice. DON'T show your significant other the last stage's cinematic. *SPOILER* My wife saw all the other little monster girls and has been bothering me that I need to save them. So if your reading this Spooky Squid Games, I need a DLC to save the other girls my wife demands it, and honestly I just want some more levels.

Update: I'm now up to 122/126 on achievements. 

01 May 2013

It's gonna The Future soon.

So if you've been around the internet you've probably seen  Everything is amazing and nobody is happy by Louis CK (skip to 2:15 for the relevant part although it's all pretty awesome), and Explaining cell phones to the 1950's.
Not to mention the Cubs victory in 2015.

Forget the 1950's, try explaining Netflix to the 1980's.

Kspaz 2013: I have a Blockbuster inside of my computer that can show movies on my television (without a cord), and they never are out of stock. I pay $7 a month and I can watch as many movies as I want.

Kspaz 1989: *mouth agape*

You know what the biggest gripe I hear about Netflix? Lack of selection. What these people probably mean is one specific movie that they want to watch isn't on there right now. First world problems.

I can watch television from other countries for free. I wish I had had this technology when I had been studying foreign languages.

I can keep in touch with friends no matter how far away they move. Literally, if you had a friend on the International Space Station you can Skype or Facebook them. Short of the moon, nobody has gotten further away then that. Well, unless you're friends with the Mars Rovers.

I can buy really amazing video games for 1/5 to 1/10 of the price new games used to cost. Plus the developers build extra content that's either free or less then dollar. I can't remember the last time I bought a game for over $20.
Strange things are a foot. Not just at Circle K. 

We have the entirety of human knowledge in our pockets. And yes we use them to look at cat pictures and argue with people.

Don't look now people, but the future is here. The fact that we aren't constantly amazed by the technology that surrounds us...well amazes me.

Updated: Fixed typos that my wife pointed out

25 March 2013

We're Getting the Blog Back Together

Not exactly a mission from god. 
So no change on the job front which was my reasoning for not blogging anymore, but I missed it.

So I'm back from my self exile. Some of the others and I have lined up some interesting things and they'll be coming soon.

Thanks for your patience. See you soon.

31 October 2011

Games You Should Know About... My Favorite Horror Video Games

It's the night of Halloween. Let's say, like me, you're alone in your home. Your friends are nowhere to be found and you've got nothing planned. You're too old for trick-or-treating, haunted attractions are only fun with a group of friends, parties are full of loud, obnoxious, drunk people. What do you do? You could kick back and enjoy a horror movie (there's no shortage of them on television this night) or you could take a more active approach and bring the horror to life in your living room. No, I'm not talking about summoning ghosts and demons (I don't terribly recommend that, unless you've got a death wish, Charles Bronson). I'm talking about horror video games. Why watch a bunch of actors get butchered when you can play as a character who narrowly misses a horrific death time after time. With a full harvest of games perfect for Halloween, you may have a tough time picking the perfect one. If that's the case, allow me to show you some of my favorite horror and Halloween themed games. Many of them are available for the XBOX 360 (through download, even), while others may require you to dust off something slightly older. So grab your contoller, turn off the lights, and dive into some digital terror.

Since this is "Games You Should Know About...," I guess I won't talk about some of the more obvious choices. Everyone should know about the Silent Hill games, so I'm not going to mention them.  Though I did enjoy Shattered Memories, for those of you who refuse to play a SH game not made by Team Silent.  The same goes for the Left 4 Dead games.  Sure, they're great, but most of us have already played them.  Besides, you're alone... all alone.  Not even your online buddies are here to save you, which kind of puts a damper on a team game like L4D.  Let's talk about some games most of you haven't played (at least, in a while).

First off, let's do an honorable mention.  There's a new Pinball FX 2 table that came out recently called Paranormal.  The story of this pinball table is that a paranormal investigator is... well, investigating all these strange phenomena.  Missions include defeating the Jersey Devil, finding the Lock Ness Monster, tracking down UFOs, etc.  This may sound like it's inspired by The X Files, but it seems to take more of a cue from the 1974 TV show Kolchak: The Night Stalker (which, in turn, was one of the inspirations for The X Files).  It's a fun table, even outside of Halloween, but you should really check it out right now because it's absolutely free for a limited time.  That's right, you have until this Wednesday, November 2, to download this table for free.  Add in the fact that the Pinball FX 2 application is free and you have a very good reason to pick both up (if you haven't, already).


So let's start with something fairly recent.  Remedy Entertainment, the guys who made the first two Max Payne games, teamed up with Microsoft to create a riveting psychological thriller of a game, Alan Wake.  You play as the eponymous Wake, a successful writer who has hit a pretty bad slump.  Your wife takes you to the quiet town of Bright Falls, nestled in the wilderness of Washington state for some rest and relaxation.  Of course, things aren't always what they seem and you find yourself running for your life in the dark woods that surround Bright Falls like an encroaching horde.  It's up to you to save your wife, uncover the dark secret of this town, and make it out alive.  While it's been a long while since I've played Max Payne, Alan Wake's gameplay feels similar to the PS2 crime thriller.  As a third person action game, you will have lots of guns and ammo to take out your enemies, but it's light that is your most important weapon.  Without it, the enemy is invincible.

This will become all too familiar sight, as you will need to
constantly dodge enemies to survive.

The game was inspired by many different sources, including the works of Stephen King, John Carpenter's In the Mouth of Madness, and TV shows like Twin Peaks and Lost.  The game is done in an episodic format to make it feel like a TV show (a show like this would probably be on Showtime).  There are only six episodes, so it's not very long, but there are two DLC packages that extend that.

Gameplay is good, the story is riveting, and the music is well done, including some songs by Finnish rock group Poets of the Fall (who also made a song for Max Payne 2).  I wouldn't say that the game is scary, but there were some stressful moments while fighting and dodging up to seven enemies at once.  It's good if you're looking for more of a thriller with a good story and good characters.

Speaking of Twin Peaks, our next game was heavily, I mean heavily, inspired by the TV show.  At first glance, Deadly Premonition, seems like some kind of joke, with its inferior graphics and control.  But quite a few people have realized that there is a lot to enjoy in this game.  Imagine if Silent Hill, Shenmue, and Grand Theft Auto had an unholy baby.  You play as Francis York Morgan, a quirky FBI agent who feels himself coming close to solving a string of serial murders when he investigates the violent death of Anna Graham in the quiet town of Greenvale, nestled in the wilderness of Washington state (notice a pattern, here?)  There's plenty to do in this game, whether it's tracking down the elusive killer, or the cornucopia of side missions scattered all over the town.


One thing I will mention that ties Alan Wake and this game together with Twin Peaks is the presence of a kooky lady in the town that cradles an unlikely object in their arms who may know more than people think.  In Twin Peaks, it was the Log Lady; in Alan Wake, it was the Lamp Lady; and in Deadly Premonition, it was the Pot Lady.  Seriously, there's this woman who walks about town with a casserole pot in her hands and she keeps complaining that her pot is getting too cold (despite the fact that she insists on taking it with her everywhere she goes).  There's side missions where you pick her up off of the street and drive as fast as you can to her house before her pot gets cold (no foolin', this is an actual side quest).  This game is full of strange, quirky humor like this, which is a big reason why it's so much fun.  Also, a lot of the characters are so great that you get to feel very familiar with them.  You see them on a daily basis, make chit-chat with them, and gain information and insight from them.  Eventually, you feel like your part of the town (of course, the town goes to hell toward the end of the game.

Combat in Deadly Premonition may remind
some people of Resident Evil 4.

While Alan Wake wasn't very scary, Deadly Premonition has more of a creepy vibe to it.  It's not as disturbing as the Silent Hill games, but I do get an uneasy feeling shooting these bizarre monsters that walk toward you backwards with their upper bodies bent backwards toward you while they try to force their hands down your throat.  It's definitely an odd game, but it's one worth playing.  This is, without a doubt, the biggest cult classic on the XBOX 360.


Now, if you were to ask me what the scariest game I ever played was, I would only have two words for you: Fatal Frame.  While I'm not an easy guy to scare, I have been known to feel the chill of terror while playing a video game.  No other game has scared the crap out of me quite like Fatal Frame on the PS2 (or XBOX, if you're so inclined).  While three of the games have been released in the US, I'm primarily talking about the first one, for that's the one I played. 

Part of the reason this game is so scary is because you are completely alone in an old, haunted mansion in Japan.  In a lot of other survival horror games, you get a break from the terror when you meet up with other innocent people (of course, Silent Hill has you meeting with some pretty fucked up individuals).  In the first Fatal Frame, you don't run into other people.  It's just you and a house full of tormented ghosts.  Your only defense is a mystical camera that drains the spirit energy of the ghosts until they dissipate into oblivion.

Unfortunately, you have to switch to the camera aim mode, which makes you move extremely slow while trying to keep the ghosts in your viewfinder.  This means that you are unable to dodge the ghosts as they lunge at you, howling and tormenting you (especially the blind ghost - you would think that having no eyes would make it hard for her to attack you - you'd be wrong).  Let's just say you may never be able to turn off the lights ever again.

Gah!  Take the picture, quickly!  Do it!  NOW!!!

If you're not interested in scaring yourself so bad, you need adult diapers, with the Fatal Frame games, you may be more inclined in something more old school.  No retro game is perfect for Halloween than one from the Castlevania series.  Of course there's plenty to choose from, but my favorites would probably be Super Castlevania IV for the SNES, Castlevania Bloodlines for the Genesis, or Symphony of the Night for the PS1 (which is also available for download on XBOX 360).  If you have a Nintendo Wii, you can pick up Castlevania: The Adventure Rebirth, which is a remade version of the first Castlevania game for the Game Boy.  I didn't really have anything else to say about Castlevania, I just like playing those games around Halloween.  Just thought I'd mention it.


But, seriously, if you're looking for a more humorous game for Halloween, there's only one group you can call: Ghostbusters.  Ghostbusters: The Video Game was released two years ago, but it's great fun for all Ghostbusters fans (and, let's be honest, who doesn't want to bust some ghosts?).  The game stars the iconic cast of the movies (sans Sigourney Weaver and Rick Moranis) in a new adventure during the early nineties and was written by Dan Aykroyd and Harold Ramis.  You play as the new rookie of the team and prototype tester of all the new toys as you help the other Ghostbusters defeat Gozer once and for all.  Great third person action and a lot of classic Ghostbusters humor make this a game worth playing (don't even bother with Sanctum of Slime, it sucks).


Finally, for those who miss those good old days where we dressed up in shoddy costumes, walked through neighborhoods for candy, and spent the next week on a non-stop sugar high, there's Costume Quest, an RPG where you play a kid who must try to save your sibling while going through your neighborhood, the mall, a country town, and the underworld trying to save Halloween from a group of goblins and a disgruntled witch.  While the game is not very long, it will only take you a handful of hours to beat the game, Double Fine (creators of awesome games like Psychonauts and BrĂ¼tal Legend) made a game that completely captures the spirit of Halloween for children.  It's a testament to childhood imagination and a love letter to Halloween that every kid-at-heart should play.  And when you're done with the game, you can pick up the DLC which makes the logical jump to the next big holiday after Halloween (no, not Thanksgiving - who would make a video game about Thanksgiving?).  By the way, do goblins really celebrate Christmas?

Okay, so those are my favorite games to play for Halloween.  Of course, by the time I finished writing this, Halloween is almost over - go figure.  Well, there's nothing that says you have to wait for Halloween to play these games.  Don't tell me you don't play horror games on All Saints Day.  What the hell is wrong with you?

Until next time, Happy Halloween for the next 38 minutes.

30 October 2011

Dungeons of Time - Horror Edition


Okay, so I've been MIA for a few weeks.  I was on a forced hiatus due to two factors: my new job and one vicious fucking cold.  Between the two, I didn't have the time or energy to make blog posts.  But, since my favorite holiday, Halloween, is fast approaching, I had to have some sort of horror post for the occasion.

Now some people celebrate Halloween by going to parties or taking their kids out trick-or-treating, perhaps watching horror flicks on television, which that's perfectly fine.  But what if that's not your cup of witch's brew?  Maybe you want to have a few friends over for a special game night.  Now, there are plenty of options for tabletop gaming for Halloween.  If you like board games, I seriously recommend Betrayal at House on the Hill and Zombies!!!  Let's say, though, for the sake of argument, that you have a copy of Savage Worlds just begging for you to utilize for some All Hallow's Eve gaming.  You're in luck, for this RPG has plenty of horror supplements that allow you to create the horror experience of your dreams.  So let's take a look at the treasury of terror for Savage Worlds.


Let's say you don't have a lot of time and money to put together a campaign or you have players who've never played Savage Worlds before.  Is there a horror filled Savage Worlds adventure that has all the components you need (including pre-generated characters and figure flats) for free?  In short, yes.  Just download The Wild Hunt, which was the test drive adventure Pinnacle put out for this year's Free RPG Day.  The adventure takes a group of unrelated people thrown into a sleepy town that is under the thrall of a malicious spirit and his legion of zombies.  It's completely self contained - all you need is the Savage Worlds rulebook, and is perfect for a quick one shot with little preparation.


If your players have already experienced the terror of The Wild Hunt and crave more zombie armageddon, look no further than Daring Entertainment's War of the Dead, which is a serial adventure of surviving a zombie outbreak.  So far, three chapters have been released, covering almost 40 adventures, with a fourth chapter coming soon.  War of the Dead is perfect for zombie fans looking for a long campaign.


Perhaps survival horror is not your bag.  Perhaps you wish to subject your players to inevitable terror, death,  and madness when they encounter the star born horrors from the works of H. P. Lovecraft.  Then you should not hesitate to pick up Realms of Cthulhu from Reality Blurs.  While the Call of Cthulhu RPG has been terrorizing players for decades, Realms of Cthulhu brings the minions of the Elder Gods to Savage Worlds.  Whether you play in the classic era of the 1920s - 1930s or a more modern setting, you'll find plenty of cultists, forbidden texts, and creatures that defy human logic to add to your campaign.  If you want to add more of an espionage element to your Lovecraftian horror (or to any modern horror campaign setting) you can also find plenty of use from Reality Blurs' latest (and long developed) setting, Agents of Oblivion.  Many have said that you can create many different styles of campaigns, from an occult version of James Bond, to X-Files or Men in Black, which makes this product extremely versatile.  Check out both of these titles.


Then again, your players may be less interested in monster investigating and more on monster hunting.  If they also would like some Victoriana with their horror, then Pinnacle's Rippers is perfect.  Imagine if the movie Van Helsing didn't suck, and you have something close to Rippers.  Player take the role of Victorian era ladies and gentlemen of various nationalities and social strata who live a double life.  By day, the go about their normal business.  By night, they hunt the servants of a sinister organization known only as the Cabal.  They gained the name Rippers from their use of Rippertech, which infuses the powers of the monsters they hunt into their bodies to give them an even playing field.  However, as Nietzsche once said, "he who fights with monsters might take care lest he thereby become a monster."


 Regardless of which horror campaign you wish to use, any Savage Worlds gamemaster can make use of the brand new Horror Companion, which replaces the Horror Toolkits from the old edition.  This handy book allows you to improve your games with new systems, tables, spells and gadgets, horror races for players (including one I've been interested in, the dhampyr), and other tools.

If you're planning on running a horror adventure for Halloween, or any other time, any of these products are a great idea.  If you're interested in picking them up, make your way over to DriveThruRPG.com.  You'll find them by clicking Savage Worlds in the Rule System drop down menu or typing them in the search bar.  Hope you and your friends have a happy and haunted game session this Halloween.

If you're not the kind of person who prefers a little solo gaming, don't worry.  I'll bring to light some of my favorite horror and Halloween video games tomorrow.

13 October 2011

Flick Picks 28: Frozen In Fear

Hello, Streakers! Boog here once more, with another Flick Pick: A made for TV movie released in 2000, maybe 2001 called Frozen In Fear. Except at one point it was called The Flying Dutchman. SPOLIERS!!!!!
Which makes absolutely no sense because there isn't anything ghostlike, or nautical involved, but one character does have an obsession with the operatic work of the same name, so quality by association? Whatever. Because this was a made for TV movie, I can't call it the worst film I've ever seen. That lofty title is split three ways, between Superman IV: The Quest for Cash, Star Trek V: Shatner Nearly Kills A Franchise, and the subject of my second review, Shamalyan's take on The Last Airbender. But if this was a studio film, with a budget of more than $2 million, which, I'm sorry, but this doesn't even look like they spent half that, then it would right up there with those films. This thing is horrible, and I don't even know where to begin with this piece of garbage. If you're like me, and will sit through a train wreck of a film just to see how it can POSSIBLY get worse, follow after the jump.